computeNormal() | model::Face | |
Face() | model::Face | [inline] |
Face(Vertex *vertex1, Vertex *vertex2) | model::Face | |
Face(Vertex *vertex1, Vertex *vertex2, Vertex *vertex3) | model::Face | |
Face(Vertex *vertex1, Vertex *vertex2, Vertex *vertex3, Vertex *vertex4) | model::Face | |
Face(const Face &other) | model::Face | |
getCount() | model::Face | |
getVertex(int iIndex) | model::Face | |
getVertices() | model::Face | |
m_iCount | model::Face | [private] |
m_vertices | model::Face | [private] |
operator!=(const Face &other) const | model::Face | |
operator=(const Face &other) | model::Face | |
operator==(const Face &other) const | model::Face | |
setVertex(int iIndex, Vertex *vertex) | model::Face | |
setVertices(Vertex *vertex1, Vertex *vertex2) | model::Face | |
setVertices(Vertex *vertex1, Vertex *vertex2, Vertex *vertex3) | model::Face | |
setVertices(Vertex *vertex1, Vertex *vertex2, Vertex *vertex3, Vertex *vertex4) | model::Face | |
~Face() | model::Face | [inline] |