#include <pcggui.h>
Public Member Functions | |
ISkin () | |
~ISkin () | |
virtual int | GetBoneInitTM (INode *pNode, Matrix3 &InitTM, bool bObjOffset=false)=0 |
virtual int | GetSkinInitTM (INode *pNode, Matrix3 &InitTM, bool bObjOffset=false)=0 |
virtual int | GetNumBones ()=0 |
virtual INode * | GetBone (int idx)=0 |
virtual DWORD | GetBoneProperty (int idx)=0 |
virtual ISkinContextData * | GetContextInterface (INode *pNode)=0 |
virtual BOOL | AddBone (INode *bone)=0 |
virtual BOOL | AddBones (INodeTab *bones)=0 |
virtual BOOL | RemoveBone (INode *bone)=0 |
virtual void | Invalidate ()=0 |
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Definition at line 115 of file pcggui.h. 00115 {}
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Definition at line 116 of file pcggui.h. 00116 {}
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Referenced by pcggui::ConvertSkin(). |
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Referenced by pcggui::ConvertSkin(). |
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